![]() Credits go to Rob Bloom, for teaching and help, Darkfate. The Massimiliano Goi's widescreen patch for Thief: Deadly Shadows is officially released on December 19, 2010. The Thief 2 version of DDFix also supports additional features, such as support for high-resolution override textures, that can go beyond the Dark Engine's 256x256 maximum texture size. ![]() It also enables the use of the FMSel fan. In addition, menus and books/scrolls are no longer displayed in a hard-code 640x480 resolution, but are instead displayed at the same resolution as the game, removing the annoying resolution-switching that has always plagued Thief. The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It fixes the numerous problems introduced in modern graphics card drivers, as well as enabling 32-bit rendering to increase visual quality beyond even the original game. Installation instructions: - Download Sneaky Upgrade. DDFix is a patch, created by TTLG user TimeSlip, to allow Dark Engine games to run properly on modern hardware. Please launch Thief 3 - Select Options - > A/V - Select: V-synch In case of further issues with running the game properly, you can install an unofficial patch called: Sneaky Upgrade which applies various fixes to the game.
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